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About
I was born August 8th 1989, in Mission Hills California. I currently reside in the corn state, Iowa. Nearly from birth I’ve been exposed to computers and electronics. I grew up during the Nintendo generation and saw the end of the Amiga as a child. My continued exposure led me to develop an interest in programming and design. I eventually got into web design and web software development. After years experimenting and enjoying that field, I felt it wasn’t fulfilling my artistic needs. I looked for a new medium. I decided wanted to merge my joy of gaming with my programming and artistic skills.I joined the gaming scene as a Half-Life™ level designer, working strictly with Adobe Photoshop™ and Valve’s Hammer Editor. After working with the Half-Life™ engine for some years I gradually moved onto the Source™ engine and eventually to the Reality™ engine while working on small contract work and joining independent companies or mods.